Literature
The Art of War: Encounter Design for Maiesta 2e
Building encounters can be intimidating - it's one of the biggest mechanical hurdles new game masters face, especially in a system as tactically oriented as Maiesta. With any luck, however, this guide can provide a rich starting point for diving into the tremendously rewarding design and storytelling experience that is playing a GM, by shining a light on the role's most mechanically demanding aspect.
Step Zero: The Basics
There is an unfortunate truth regarding the topic of encounter design - no formula, no matter how elaborate or precise, could reliably yield encounters suitable to challenge every possible composition of players and charac